Capture The Flag
Created in under 24 hours for GMTK 22 Jam Theme Roll The Dice on 7-17-22 by https://7azami.itch.io and https://maxkcyfun.itch.io
Description: Challenge yourself with a turn by turn, board based capture the flag game. Roll the dice, select your unit (with left click). Select a map grid unit based on the dice you rolled, in horizontal and vertical move units distance . If the selected unit is in range, you can move the spot and end your turn. Then give the controls to your friend.
Upon capturing the flag you are impervious to attacks for one opponent turn. If you have friendly or hostile (<-- important for tactics) units 1 unit away from you at start of opponent's turn while you have the flag, your unit can not be attacked and have the flag recaptured, and vice-versa. If you are attacked while with the flag, you unit will be incapacitated for 5 turns half-turns, or 2 1/2 complete turns. Reach the other side's goal with the flag to score points and win.
Credits:
All the assets used in this game were created by Kenny. Tiles: Kenny Bit-Map Font: Kenny Blocks.
And thankyou for GMTK for hosting.
Status | Prototype |
Platforms | HTML5 |
Authors | 7azmi, maxkcyfun |
Genre | Puzzle, Strategy |
Made with | Unity |
Tags | Board Game, Dice, Game Maker's Toolkit Jam, Turn-Based Combat, Turn-based Strategy |
Comments
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I enjoyed playing it, but it really needs some sound and a tutorial.
Sometimes I encountered bugs, I feel like it need to be a little more polished and with some additional info on screen to make more clear what is happening and why.