New Plan




First of all, my dumb plan isn't perfect as you know, so I'll talk briefly about the basics.

and for those of you who don't know what Angry Projectile is,  it's a mixed game of Angry Birds, of course, and boring high school  Projectile motion in physics, and it's non-profitable :)

Main Goal

To solve any projectile motion question.

The Process

We'll try to stick to the schedule this way:

  1. Create a blueprint system. 
  2. Add Cheat Mode button. (later)
  3. Add a few levels of Story Mode (beta)

it seems that Free Simulation Mode (Cheat Mode) requires more time & planning.

that's it🙂, more details in the next devlogs.

Cheat Mode

once you click it you'll be involved in our club!


I know, it still needs tons of improvements and I promise to provide a better experience for better cheating!

You can easily get your hand dirty via pulling that slingshot as shown above or just simply insert your given inputs and that bird will do the rest on the next update, Also, a step-by-step solution will be added for each physics factor except air resistance.



What in Future?

probably I may add a "Story Button" for solving many types of projectile motion questions presented as levels, and these levels are getting harder gradually just like in Angry Birds. This stage will take so much time and effort to make levels carefully, I hope I won't lose motivation in mid-road.

I also want to include a "learning touch" into Story mode, but I'm still a little concerned about how to do it. Do you think we can provide a game as learning material? I really would like to hear your thoughts!

Files

Angry Projectiles v1.2 - WebGL.zip Play in browser
Feb 06, 2022

Get Angry Projectiles

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